![]() ![]() ![]() While we wait for Rockstar to make the trilogy official, the company has been busy shutting down old GTA mods, and is suing the developers of the eye-catching reverse-engineered re3 project to rebuild GTA 3 and Vice City. PS5, PS4, Xbox Series X/S, Xbox One and Switch versions are expected in November, with PC and mobile ports following in 2022. Last week, a listing for Grand Theft Auto: The Trilogy - The Definitive Edition popped up on the Korean ratings board (thanks, Nibel) The report also stated the games were originally meant as a bonus for players purchasing the upcoming PlayStation 5 and Xbox Series X/S ports of GTA 5 and GTA Online, but that plans had changed. They will resemble a "heavily-modded version of a classic GTA title" - alongside an updated UI, but with gameplay which sticks "true to the PS2-era GTA games as much as possible". Kotaku reported last month that the three remasters were being developed by Rockstar Dundee (formerly Ruffian Games) and worked on in Unreal Engine. ![]() This content is hosted on an external platform, which will only display it if you accept targeting cookies. ![]()
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